Site Update 15.1.15
January 15, 2015
The Rules Compendium document and the Noneweapon Proficiencies document now have hyperlinks to assist in navigation. Click away!
The NEWEST posts are on TOP. Scroll down to see OLDER posts.
January 15, 2015
The Rules Compendium document and the Noneweapon Proficiencies document now have hyperlinks to assist in navigation. Click away!
January 13, 2015
Added rules for Neck Snapping to the Rules Compendium as follows:
December 16, 2014
Changed:
December 1, 2014
Changed
November 24, 2014
Added:
Changed:
October 12, 2014
Combat Styles (in Rules section):
April 14, 2014
Toughness – Toughness is now a single slot Nonweapon proficiency. Taking it gives you 5 bonus hit points immediately and 1 hit point per level, both ongoing and retroactive.
April 9, 2014
Combat Syles: Clarified the weapon speeds for dual wielding and double weapon usage. Also clarified the Thrown style Quick Draw bonus (only on thrown weapons).
Nonweapon Proficiencies: Added Improved Combat Maneuvers, Grapple Punch (Prereq: Improved Combat Maneuvers), and Prone Fighter. Also added a Casting Time of 1 to Called Shots which gives others a Combat Advantage over the attacker during that brief time.
Metamartials: Added Running Throw which allows a person to use the momentum of moving up on a target to throw a weapon at that target. Also added Powerful Charge which adds damage to attack done after a charge (May be applied to an attack or the initial damage from a successful Grapple). Reminder: Review Double Shot and Twin Strike as they were changed/added some time ago.
December 18, 2013
Added 3 subjects to the Rules Compendium PDF under the RULES heading.
-Added Bloodied table and definition.
-Added final Botch Table.
-Added final Critical Hit Table.