Rules Update 15.2.27
February 27, 2015
Added/Changed Nonweapon Proficiencies:
- Acrobatics [Dex 0]: Perform acrobatic stunts, use balance, escape from restraints, and reduce damage from falls (by your Dex score). Replaces Tightrope Walking NWP.
- Arcana [Int 0]: Combines Arcanology and Spellcraft into one proficiency. (Why do we need two?)
- Diplomacy [Cha 0]: Change opinions, influence people, know proper etiquette. Replaces Etiquette NWP.
- Insight [Wis 0]: Discern intent, truthfulness, moods. Counters Bluff (as Bluff now counters Insight).
Added Metamartital:
- Toss Me!: On your turn, you may have a larger player toss you into battle. See Metamartials for exact details.